startstoriesquestionsforumget in touch
sectionsour storyhighlightshistory

I’ve Waited 8 Years for Overwatch’s D.Mon. Her Gameplay Didn’t Disappoint

August 8, 2026 - 01:43

I’ve Waited 8 Years for Overwatch’s D.Mon. Her Gameplay Didn’t Disappoint

After eight long years, Overwatch players finally got their hands on D.Mon, the close friend of D.Va who has been teased in the game's lore since the very beginning. The hype was massive, and honestly, the gameplay delivered. D.Mon does not play like D.Va at all, which is exactly what the hero shooter needed.

Instead of a boost-and-blast style mech, D.Mon brings a slower, more tactical approach. Her mech is built around area denial and shield pressure, not diving into the enemy backline. Think of it like a walking fortress that can reposition, but only with careful planning. Her primary fire is a charged particle cannon that pierces through barriers, which already changes how tank matchups work. She also has a deployable hard-light barrier that she can leave behind, letting her hold two angles at once.

The most interesting part is her ultimate. She ejects from her mech, which then enters a lockdown mode, creating a massive zone that slows enemies and drains their abilities. It is not a team wipe button. It is a space maker, and that is a refreshing change from the usual big damage ultimates.

The community has been asking for D.Mon since the original game launched, and Blizzard took its time. The result feels like a hero designed with the current Overwatch 2 meta in mind, not just a nostalgia pick. She rewards patience and positioning, and she punishes teams that rely on raw speed. For those of us who waited through all those years of speculation, the payoff is real. She is not D.Va 2.0. She is her own beast, and she fits right in.


MORE NEWS

Kohr Explores: Video games, trading cards galore at SideQuest Expo

August 7, 2026 - 11:09

Kohr Explores: Video games, trading cards galore at SideQuest Expo

Portland`s gaming community got a major boost this weekend as SideQuest Expo took over the convention floor, drawing crowds with a mix of vintage video games and modern trading card action. The...

I Played Onimusha: Way of the Sword, and It Might Be Capcom's Best Switch 2 Game

August 6, 2026 - 18:45

I Played Onimusha: Way of the Sword, and It Might Be Capcom's Best Switch 2 Game

The demon-slaying samurai series is making a comeback, and this time it is heading straight to Nintendo`s newest hardware. I got some hands-on time with the Switch 2 version of Onimusha: Way of the...

Video Game: The Movie—A Tale of Two DOOMed Adaptations

August 6, 2026 - 04:02

Video Game: The Movie—A Tale of Two DOOMed Adaptations

When id Software released DOOM in 1993, it didn`t just change first-person shooters. It gave players a story about a lone marine on Mars fighting demons from hell. That narrative backbone, thin as...

Go on Big Walk in New Co-Op Puzzle Game by Untitled Goose Game Devs

August 5, 2026 - 11:20

Go on Big Walk in New Co-Op Puzzle Game by Untitled Goose Game Devs

The studio behind the chaotic honking of Untitled Goose Game is back, and this time they are trading the village for the mountains. Their new project, Big Walk, is a cooperative puzzle adventure...

read all news
recommendationsstartstoriesquestionsforum

Copyright © 2026 Play Gridy.com

Founded by: Lana Johnson

get in touchsectionsour storyhighlightshistory
usagecookie policyprivacy policy